Although I was busy and traveling yesterday I thought I would show a little bit of progress with the project for my GAM 305 Class that I am taking at Southern New Hampshire University. The class is simply a game development class where the whole class contributes to create a shipped title. I was put in charge of the art team. Here is the treasure chest that we finished yesterday. I modeled the chest itself and the texture was done by my classmate and art team member Amanda.
Filing Cabinet
Just finished a filing cabinet for Project A! Take a look at it below. It’s nothing special but it’s super low poly. Hopefully we can use these to stack on top of each other or just use them on their own in an office environment, either way is fine by me. This did not take me long at all, I think I started and finished it in an hour. I just realized that this is the 3rd post and I have done nothing but gray pictures and objects… how dull. More colorful stuff to come? I hope so.
Learning ZSpheres
For my Digital Sculpting class we have to create creatures. We were just shown how to use ZSpheres and our assignment is to create a creature of our choosing. I chose to do Toothless for the “How to Train Your Dragon” movies. Today I really put a lot of work into just the basic shape of the dragon. Here is the turnout so far.
[metaslider id=192]
Trash Can
I made this quick little trashcan for the game I am working on. I’m not exactly sure how secret the game project is, so for the time being let’s just code name it… Project A. This trashcan didn’t take too long and the texturing was simple. The only thing that took some time, as usual, was the UV Unwrap.
New Art Blog!
I have decided to start this blog to keep a running journal of all or most of my work. I will do my best to keep it up to date with pictures and models on Sketchfab. This blog with feature drawings, work from ongoing projects, and any other art projects I may work on. Wish me luck!
Revamped Artwork Page
After some feedback and some web design self-teaching I have changed up the artwork section of my website. The Sketchfab models have been laid out nicely and I have added a new picture viewer to see my older work. Keep checking up because there is more to come soon.
Folow Me on Sketchfab!
Assault Rifle
by jcowin94
on Sketchfab
Skechfab.com is an amazing place to view my finished 3D models in a virtual 3D space! I’ll do my best to keep it up to date. Find my latest models here: https://sketchfab.com/jcowin94 or on the Artwork page
Play Mr Bones Revenge
My new game “Mr Bones Revenge” is online to play through Kongregate.
Check it out here: http://www.kongregate.com/games/MassiveHawk/mr-bones-revenge
Also check out Pixel Commando:
http://www.kongregate.com/games/MassiveHawk/pixel-commando
Drumroll, Please now available!
Hey everyone!
Massive Hawk and I are proud to announce that our game, “Drumroll, Please” is available to download on the Google Play store. This version is updated with new objects and features than the one posted before so if you have an android device go and check it out!
https://play.google.com/store/apps/details?id=com.massivehawk.drumrollplease
Drum Roll Please…
Today my team (“Massive Hawk”) and I got together at Southern New Hampshire University’s game jam. We busted this game out after being give the prompt of “Drum”. I had the honor of creating all of the 3D assets for it. Check it out and have fun! http://jamescowin.com/DrumrollPlease.html