This project has been in the works for 4 weeks! This is the hardest I have ever worked on a project. I bit off far more than I could chew but my professor believed that I could get it done and it looks like he was right. The assignment was to create an interior environment. To do this, we created a blueprint and block out, modular pieces, low polys of the modular pieces, high polys of the modular pieces, unwrap the low polys, bake the normals in substance painter, texture the low poly pieces, assemble everything in Unreal 4, then light the scene… you can see why it took 4 weeks including all of my spring break. Time well spent. Please enjoy the picture gallery!
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