Its been a crazy semester and time for a well deserved break. Here is one of my final projects that I just wrapped up for modeling class. Once again, this model tied all of my skills together to create this one awesome looking blunderbuss
I decided to remake an old robot that I had created in Cinema 4D a while ago for another project. Now that I know everything this project needed in 3DsMax I figured “why not”?
In my character animation class, we were tasked with making an animation where a character grabbed onto a object.
My brand new game, Fight and Flight, is now available for free on the google play store. My friend Jeremy Moore and I worked on this game for about a month and a half, I was in charge of art and he did all of the programming. This game is available right here on Google Play: https://play.google.com/store/apps/details?id=com.MassiveHawk.FightandFlight&hl=en
Last night I had a bit of free time so I decided to model an M60 machine gun with a sort of low poly look. This gun could easily be used in a video game as it is only around 630 tris.
For my animation class we were tasked with creating a ball too jump up and down that demonstrated squash and stretch. We were then asked to do the same again but with a person jumping up and down.