Last night I had a bit of free time so I decided to model an M60 machine gun with a sort of low poly look. This gun could easily be used in a video game as it is only around 630 tris.
Squash and Stretch Ball Animation
For my animation class we were tasked with creating a ball too jump up and down that demonstrated squash and stretch. We were then asked to do the same again but with a person jumping up and down.
Texture Atlas Assignment
In my modeling class we have been learning about textures and unwraps (a review for me). But last class for homework we were given a texture atlas and told to build something that used the texture. Here is the texture and my product.
Samurai Animation (GRA212)
For the last two weeks of my animation class, we have been working on a very long animation. This animation features a samurai going through his sword swinging technique. Here is the result.
Basic Modeling Assignment
Climbing Character Video
My next assignment for my animation class was with the character tool. We learned how to make body parts stick where they are with “set keys” or “sliding keys” so this assignment was to make use of those. I chose to have my character climb a cube and shake his hands off once he was up there. See for yourself!
GRA 212 1st animation
It has been almost a month since I posted last but I am all settled back at school and I am ready to share what I have been working on. Most of my classes this semester are all very closely related to game design so there will be a lot of relevant stuff coming very soon. As for now, here is a render of my 1st ever college animation assignment. The prompt was to create a 100 frame animation that give 2 objects life and have them interact.
Games Page Updated!
If you click over to the Games page you can find a list of all the games that I have helped create! Take a look and try out the award winning game: Pavilion Pummel!
Massive Hawk wins at Gamestock!
On the 9th, my team and I took home 1st place at the “Gamestock” competition held at the Bank of New Hampshire Pavilion. The competition was to create a game that took place at the venue in some way. From around April to June Massive Hawk and I worked on this game and it payed off for us! You can play the game here!
Farmhouse
The modeling for this new mobile game is starting to wind down a little, which means the game will be done pretty soon! I’ve been working on environment assets in the couple of days so here is a farmhouse that will litter the ground and surrounding.